![infamous 2 festival of blood plot infamous 2 festival of blood plot](https://static.wikia.nocookie.net/infamous/images/e/e8/Untitledblood54.png)
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She’s beautifully voice acted and has already found her way into one of my favourite female villains in games, somehow being seductive withoutīloody Mary.
![infamous 2 festival of blood plot infamous 2 festival of blood plot](https://static.wikia.nocookie.net/infamous/images/0/00/FOB_Cat_Zeke_and_Cole.jpg)
Really the only characters are Cole, Zeke and Bloody Mary, who deserves a special mention. Most of the cast of characters are apparent in their absence, both Quo and Nix don’t appear. The catch is that he only has one night (or 8 hours) in which to do it.
#Infamous 2 festival of blood plot free#
To free himself he must slay this vampire, Bloody Mary, or remain her slave forever. FOB follows a typical vampire story, where Cole’s blood is used to revive an ancient but powerful vampire and he’s subsequently bitten. The actual game takes place on “Pyre Night”, New Marais version of Halloween, at some point during the main story of the second game. He spins the tale to impress a woman at a bar, which is a brilliant means of simply saying “not canon” to the fans. The basic premise of Festival of Blood is a story narrated by Cole’s best friend Zeke, a well meaning but “kind of shit” guy. Hah, if it really was just that, would I be writing about it? Another obvious horror-mutation shameless cash-grab, used solely as a means to vacuum pennies from the pockets of its loyal fans… They didn’t need to worry about getting a project going from the ground, they just needed to change the direction they were running!Īnd so enters Infamous: Festival of Blood. It became less about old-school cowboy shootouts from behind cover and more run and gun flailing tactics while your resources (Health, Ammo, etc) start to diminish and the hoard presses down from all sides.Ĭompletely non-canon, it essentially gave Rockstar an excuse to reuse a lot of the same assets, and play around with the setting and characters. The most notable example to date is Red Dead Redemption: Undead Nightmare, which turned the highly immersive western-cowboy third person shooter into a mostly solid survival horror game. This can happen at any time of the year, but developers seem to have a bit of a hard-on for Hallowe’en especially. They release a game, a DLC or an expansion that changes the main aspect of the game, breaths new life into it while still preserving its quintessence. That is of course until something rare happens. Sure, there’s normally extra content added to games, special map packs and costume changes, even events by some of the more wacky developers, but overall Hallowe’en doesn’t really impact hugely with regards to the analysis and game design element I hold so dear. It was also because I was mostly planning on letting Hallowe’en slide by in the gaming world. One, it’d mean I couldn’t inflict that syntactically correct but no less awkward sentence upon you. I can understand some of the confusion that I’m doing a Hallowe’en post post Hallowe’en, but there’s a good reason for that. And also of vampires, or nearly any other “horror” creature being crowbarred into a game series. Of fantastic powers and eldritch secrets, and of that sketchy line between faith, fantasy and reality. Ah, welcome, children of the night, into a world of mystery and intrigue.